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blackmarginleftmargin Circa 1994. An oldie but goodie. In 1994 I shot a documentary on SM with some Film students. We shot about six hours of lecture- improvisation,which I transcribed and arranged into an editing script. The students did not have the budget to edit it, so it was never completed. Oddly enough, they made a pitch for funding at the Banff festival for the Arts, and so at least once I appeared in full fetish gear with a slave at my feet, on the *Parliamentary channel*! I find that vastly amusing. In 1996, I cut the editing script to pieces and it became the content of the original version of this site. That is why these older essays have such a conversational tone to them. Many of them have gotten some additional editing over the years to smooth them out. This one did not.

The Rules of D&S.
   Safe, Sane & Consensual.

Negotiation of these games is essential, to make sure that an experience that outwardly appears negative,
   is in fact a positive experience for the people involved.

The rules of the game in any sport require a certain amount of negotiation.
    With most sports, the rules are very clear.
    Tackling your opponent during the game may be acceptable,
    tackling your opponent at half-time or after the game is not acceptable,
    unless the two of you have agreed that's a good thing to do, beforehand.
   Otherwise, it's called "assault".

Lets look at some of the logistics and requirements of role playing behavior between adults.
   The first requirement are these three elements.
    We require that every activity be Safe, from a hygiene and safety point of view,
    and from the point of view of not doing any long term damage.

Nurse Serpent would like to take this opportunity to remind you that it is best to avoid any sexual activities, quasi-sexual activities or role playing scenes that involve any exchange of body fluids.

Dressing up as superman and bungy jumping without a cord
    would not be considered a Safe role playing activity.
    Some would argue it is neither a Sane role playing activity.

We require that the activities be Sane, that they not subject the subject to any emotional hazard.
    ...Beyond that, I'm not going to define sanity for you.
    You know what your limits are.

I've done singing telegrams, which are considerably less consensual, as I see them now.
    Going in and embarrassing the heck out of people, quite unexpectedly and without their permission.
    People do sometimes tend to be embarrassed when someone comes up to them and unexpectedly starts singing to them.

The most important item, is that the activity be consensual.
    That is, all players agree to play.
   They agree to the rules,
    and they also agree to what activities they wish to participate in.
   These would be called the desired activities. Very important.

Activities the sub. is not willing or able to participate in are called the Limits.

[A common limit worth considering that most homophobic straight men deny themselves of approximately 40% of their potential for sexual pleasure,
    which can only be attained through stimulation of the prostrate gland.)

They provide the boundaries or the framework of the role playing game,
    and are in fact an essential aspect of the rules.
   Of course, there are also bound to be a lot of neutral activities,
    which are not dangerous or troubling to either party and may or may not be included in the experience.
   In these role playing activities, one partner (Myself) is dominant, makes all the decisions, and is always right, and the other partner (you) does what they are told, and submits to the will of the dominant.
   Should a limit unexpectedly come up while in session,
    for that purpose we have a "Safeword."

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